Legal clarity, without the jargon

Terms and Conditions that keep play fair.

These terms explain how LoomFish Games's website, services, and game products can be used. They’re written to protect both sides, keep expectations clear, and make sure partnerships start on solid ground.

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Designer reviewing a mobile game contract on a laptop beside colourful studio notes and a tablet on a bright desk

What’s covered here?

Use of the website, IP ownership, service limits, payments, third-party tools, account conduct, and the practical bits that keep a game partnership running smoothly.

Terms at a glance

Who can use our services?

Anyone using this site, or commissioning work from us, agrees to these terms. Simple enough, right? If you’re acting for a studio, publisher, or agency, you confirm you’ve got authority to bind that business.

What do we expect?

Use the site lawfully, don’t interfere with its security, and don’t copy, scrape, or resell content without permission. We build games for people, not for bots or shortcuts.

How are project terms handled?

Game development and publishing work may include separate statements of work, milestones, or licensing terms. Which one applies? The signed project paperwork does.

Can these terms change?

We may update the page when the business, laws, or services change. If you keep using the website afterwards, that usually means you’re happy with the latest version.

Your rights and our rights

Quick reminder

If a signed project contract, licence, or publishing agreement conflicts with these terms, the signed document wins for that specific work.

Payments and project flow

Any commercial work will spell out costs, milestones, and delivery criteria. We don’t hide the numbers. If a deposit or staged payment is needed, we’ll say so before the work begins.

Third-party tools

Games and websites often rely on external services. If a platform changes its rules or outages happen, we’ll work around it where we can. Still, some things are simply outside our control.

Limits, liability, and sensible boundaries

A quick, practical note

Need these terms reviewed for a new game or publishing deal?

Send us the brief, the platform details, and the timeline. We’ll point you to the right contract route, because a good launch starts long before the store listing goes live.

Questions we hear often

Do these terms apply to every visitor?

Yes, if you browse the website or use it to contact us, they apply. If you’re signing a project agreement, those specific terms may sit alongside these ones.

Can I use screenshots from your games?

Personal, editorial, or press use may be fine in some cases, but commercial use needs permission. Why guess when asking takes a minute?

What if I’m not based in the UK?

We work with partners across regions, but UK law and venue may still matter depending on the agreement. If that sounds technical, that’s because it is.

Studio details

Based in Sandwell, West Midlands, LoomFish Games develops casual and themed mobile games with a clear focus on good UX, reliable delivery, and partnership-friendly publishing.

  • 10 Rounds Green Road, Sandwell, West Midlands, B69 2BU, UK
  • +447957150060
  • [email protected]
Game studio desk with contract pages, mobile device mock-ups, and a notebook beside a laptop in a calm work setting