Ways we can work together
Three routes, one shared goal.
We keep the structure transparent, so you can pick the path that fits the product, the budget, and the timeline. Which model feels right for your next move?
Full Development
Best when you want a studio to carry the whole build.
Best for brands
You bring the idea, the IP, or the audience. We handle design, production, polish, and launch readiness, from the first playable through to store submission.
What LoomFish Games provides
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Game design, UI, development, and QA
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Asset integration, monetisation thinking, and store support
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Milestone planning with honest scope control
What the partner provides
A clear brief, brand assets, approval feedback, and the right to use the finished game in agreed channels.
Typical timeline
10–24 weeks
Good fit?
You need a dependable build team.
Co-Development
Best when two teams bring different strengths.
Best for teams
This one feels more like a pit crew than a hand-off. We slot into your workflow, own the parts we’re strongest at, and keep the whole game moving.
Split the workload without splitting the vision?
We usually cover gameplay systems, UX, production support, or live ops planning while your team handles the pieces you already have in motion.
What do we need from you?
A defined prototype, regular check-ins, shared tooling access, and someone who can make quick decisions. It keeps the pace sharp.
Typical timeline
4–18 weeks
Publishing Only
Best when the game is built, but needs a push.
Best for launches
If the build is ready, we can focus on publishing support, UX tuning, store assets, and launch planning. Why wait on the finish line?
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Store page guidance
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Creative positioning
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Soft-launch support
Typical timeline
2–8 weeks
Straight talk on pricing
Every project is unique, so we provide custom quotes after understanding your goals, scope, and launch expectations. No hidden costs. No surprises. Just a clean conversation and a practical plan.